<Type Name="StreamLabelState" FullName="Banshee.Widgets.StreamLabelState">
  <TypeSignature Language="C#" Value="public enum StreamLabelState" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi sealed StreamLabelState extends System.Enum" />
  <AssemblyInfo>
    <AssemblyName>Banshee.Widgets</AssemblyName>
    <AssemblyVersion>2.4.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Enum</BaseTypeName>
  </Base>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName="Buffering">
      <MemberSignature Language="C#" Value="Buffering" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Banshee.Widgets.StreamLabelState Buffering = int32(3)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.Widgets.StreamLabelState</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="Contacting">
      <MemberSignature Language="C#" Value="Contacting" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Banshee.Widgets.StreamLabelState Contacting = int32(1)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.Widgets.StreamLabelState</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="Idle">
      <MemberSignature Language="C#" Value="Idle" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Banshee.Widgets.StreamLabelState Idle = int32(0)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.Widgets.StreamLabelState</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="Loading">
      <MemberSignature Language="C#" Value="Loading" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Banshee.Widgets.StreamLabelState Loading = int32(2)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.Widgets.StreamLabelState</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="Playing">
      <MemberSignature Language="C#" Value="Playing" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Banshee.Widgets.StreamLabelState Playing = int32(4)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.Widgets.StreamLabelState</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
  </Members>
</Type>
