<Type Name="IUsbDevice" FullName="Banshee.Hardware.IUsbDevice">
  <TypeSignature Language="C#" Value="public interface IUsbDevice : Banshee.Hardware.IDevice" />
  <TypeSignature Language="ILAsm" Value=".class public interface auto ansi abstract IUsbDevice implements class Banshee.Hardware.IDevice" />
  <AssemblyInfo>
    <AssemblyName>Banshee.Services</AssemblyName>
    <AssemblyVersion>1.4.0.0</AssemblyVersion>
    <AssemblyVersion>2.4.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Interfaces>
    <Interface>
      <InterfaceName>Banshee.Hardware.IDevice</InterfaceName>
    </Interface>
  </Interfaces>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName="ProductId">
      <MemberSignature Language="C#" Value="public int ProductId { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance int32 ProductId" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Speed">
      <MemberSignature Language="C#" Value="public double Speed { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 Speed" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="VendorId">
      <MemberSignature Language="C#" Value="public int VendorId { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance int32 VendorId" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Version">
      <MemberSignature Language="C#" Value="public double Version { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 Version" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
