<Type Name="EqualizerBandScale" FullName="Banshee.Equalizer.Gui.EqualizerBandScale">
  <TypeSignature Language="C#" Value="public class EqualizerBandScale : Gtk.HBox" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit EqualizerBandScale extends Gtk.HBox" />
  <AssemblyInfo>
    <AssemblyName>Banshee.ThickClient</AssemblyName>
    <AssemblyVersion>0.90.1.25406</AssemblyVersion>
    <AssemblyVersion>1.3.1.0</AssemblyVersion>
    <AssemblyVersion>1.4.0.0</AssemblyVersion>
    <AssemblyVersion>2.4.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>Gtk.HBox</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public EqualizerBandScale (uint band, int median, int min, int max, string labelText);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(unsigned int32 band, int32 median, int32 min, int32 max, string labelText) cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters>
        <Parameter Name="band" Type="System.UInt32" />
        <Parameter Name="median" Type="System.Int32" />
        <Parameter Name="min" Type="System.Int32" />
        <Parameter Name="max" Type="System.Int32" />
        <Parameter Name="labelText" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="band">To be added.</param>
        <param name="median">To be added.</param>
        <param name="min">To be added.</param>
        <param name="max">To be added.</param>
        <param name="labelText">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Band">
      <MemberSignature Language="C#" Value="public uint Band { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 Band" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="LabelVisible">
      <MemberSignature Language="C#" Value="public bool LabelVisible { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance bool LabelVisible" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Value">
      <MemberSignature Language="C#" Value="public int Value { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance int32 Value" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ValueChanged">
      <MemberSignature Language="C#" Value="public event EventHandler ValueChanged;" />
      <MemberSignature Language="ILAsm" Value=".event class System.EventHandler ValueChanged" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.EventHandler</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
