<Type Name="PlaybackControllerService" FullName="Banshee.PlaybackController.PlaybackControllerService">
  <TypeSignature Language="C#" Value="public class PlaybackControllerService : Banshee.PlaybackController.ICanonicalPlaybackController, Banshee.PlaybackController.IPlaybackControllerService, Banshee.ServiceStack.IRequiredService" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit PlaybackControllerService extends System.Object implements class Banshee.PlaybackController.IBasicPlaybackController, class Banshee.PlaybackController.ICanonicalPlaybackController, class Banshee.PlaybackController.IPlaybackController, class Banshee.PlaybackController.IPlaybackControllerService, class Banshee.ServiceStack.IDBusExportable, class Banshee.ServiceStack.IRequiredService, class Banshee.ServiceStack.IService" />
  <AssemblyInfo>
    <AssemblyName>Banshee.Services</AssemblyName>
    <AssemblyVersion>0.90.1.25404</AssemblyVersion>
    <AssemblyVersion>1.3.1.0</AssemblyVersion>
    <AssemblyVersion>1.4.0.0</AssemblyVersion>
    <AssemblyVersion>2.4.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>Banshee.PlaybackController.ICanonicalPlaybackController</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>Banshee.PlaybackController.IPlaybackControllerService</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>Banshee.ServiceStack.IRequiredService</InterfaceName>
    </Interface>
  </Interfaces>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public PlaybackControllerService ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Banshee.PlaybackController.IBasicPlaybackController.First">
      <MemberSignature Language="C#" Value="bool IBasicPlaybackController.First ();" />
      <MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance bool Banshee.PlaybackController.IBasicPlaybackController.First() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Banshee.PlaybackController.IBasicPlaybackController.Next">
      <MemberSignature Language="C#" Value="bool IBasicPlaybackController.Next (bool restart);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="restart" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <param name="restart">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Banshee.PlaybackController.IBasicPlaybackController.Next">
      <MemberSignature Language="C#" Value="bool IBasicPlaybackController.Next (bool restart, bool changeImmediately);" />
      <MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance bool Banshee.PlaybackController.IBasicPlaybackController.Next(bool restart, bool changeImmediately) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="restart" Type="System.Boolean" />
        <Parameter Name="changeImmediately" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <param name="restart">To be added.</param>
        <param name="changeImmediately">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Banshee.PlaybackController.IBasicPlaybackController.Previous">
      <MemberSignature Language="C#" Value="bool IBasicPlaybackController.Previous (bool restart);" />
      <MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance bool Banshee.PlaybackController.IBasicPlaybackController.Previous(bool restart) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="restart" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <param name="restart">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Banshee.PlaybackController.ICanonicalPlaybackController.First">
      <MemberSignature Language="C#" Value="void ICanonicalPlaybackController.First ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Banshee.PlaybackController.ICanonicalPlaybackController.Next">
      <MemberSignature Language="C#" Value="void ICanonicalPlaybackController.Next (bool restart);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="restart" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <param name="restart">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Banshee.PlaybackController.ICanonicalPlaybackController.Previous">
      <MemberSignature Language="C#" Value="void ICanonicalPlaybackController.Previous (bool restart);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="restart" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <param name="restart">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Banshee.ServiceStack.IDBusExportable.Parent">
      <MemberSignature Language="C#" Value="Banshee.ServiceStack.IDBusExportable Banshee.ServiceStack.IDBusExportable.Parent { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class Banshee.ServiceStack.IDBusExportable Banshee.ServiceStack.IDBusExportable.Parent" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.ServiceStack.IDBusExportable</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Banshee.ServiceStack.IService.ServiceName">
      <MemberSignature Language="C#" Value="string Banshee.ServiceStack.IService.ServiceName { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance string Banshee.ServiceStack.IService.ServiceName" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="CurrentTrack">
      <MemberSignature Language="C#" Value="public Banshee.Collection.TrackInfo CurrentTrack { get; protected set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class Banshee.Collection.TrackInfo CurrentTrack" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.Collection.TrackInfo</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="First">
      <MemberSignature Language="C#" Value="public void First ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void First() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="InstantiateStacks">
      <MemberSignature Language="C#" Value="protected virtual void InstantiateStacks ();" />
      <MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void InstantiateStacks() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Next">
      <MemberSignature Language="C#" Value="public void Next ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Next() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Next">
      <MemberSignature Language="C#" Value="public void Next (bool restart);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Next(bool restart) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="restart" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <param name="restart">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Next">
      <MemberSignature Language="C#" Value="public void Next (bool restart, bool changeImmediately);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Next(bool restart, bool changeImmediately) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="restart" Type="System.Boolean" />
        <Parameter Name="changeImmediately" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <param name="restart">To be added.</param>
        <param name="changeImmediately">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="NextSource">
      <MemberSignature Language="C#" Value="public Banshee.Sources.ITrackModelSource NextSource { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class Banshee.Sources.ITrackModelSource NextSource" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.Sources.ITrackModelSource</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="NextSourceChanged">
      <MemberSignature Language="C#" Value="public event EventHandler NextSourceChanged;" />
      <MemberSignature Language="ILAsm" Value=".event class System.EventHandler NextSourceChanged" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.EventHandler</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnNextSourceChanged">
      <MemberSignature Language="C#" Value="protected void OnNextSourceChanged ();" />
      <MemberSignature Language="ILAsm" Value=".method familyhidebysig instance void OnNextSourceChanged() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnSourceChanged">
      <MemberSignature Language="C#" Value="protected virtual void OnSourceChanged ();" />
      <MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void OnSourceChanged() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnStopped">
      <MemberSignature Language="C#" Value="protected virtual void OnStopped ();" />
      <MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void OnStopped() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnTrackStarted">
      <MemberSignature Language="C#" Value="protected virtual void OnTrackStarted ();" />
      <MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void OnTrackStarted() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnTransition">
      <MemberSignature Language="C#" Value="protected virtual void OnTransition ();" />
      <MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void OnTransition() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Previous">
      <MemberSignature Language="C#" Value="public void Previous ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Previous() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Previous">
      <MemberSignature Language="C#" Value="public void Previous (bool restart);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Previous(bool restart) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="restart" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <param name="restart">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="PriorTrack">
      <MemberSignature Language="C#" Value="public Banshee.Collection.TrackInfo PriorTrack { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class Banshee.Collection.TrackInfo PriorTrack" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.Collection.TrackInfo</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="RepeatMode">
      <MemberSignature Language="C#" Value="public Banshee.PlaybackController.PlaybackRepeatMode RepeatMode { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance valuetype Banshee.PlaybackController.PlaybackRepeatMode RepeatMode" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.PlaybackController.PlaybackRepeatMode</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="RepeatModeChanged">
      <MemberSignature Language="C#" Value="public event EventHandler&lt;Hyena.EventArgs&lt;Banshee.PlaybackController.PlaybackRepeatMode&gt;&gt; RepeatModeChanged;" />
      <MemberSignature Language="ILAsm" Value=".event class System.EventHandler`1&lt;class Hyena.EventArgs`1&lt;valuetype Banshee.PlaybackController.PlaybackRepeatMode&gt;&gt; RepeatModeChanged" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.EventHandler&lt;Hyena.EventArgs&lt;Banshee.PlaybackController.PlaybackRepeatMode&gt;&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="RestartOrPrevious">
      <MemberSignature Language="C#" Value="public void RestartOrPrevious ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void RestartOrPrevious() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="RestartOrPrevious">
      <MemberSignature Language="C#" Value="public void RestartOrPrevious (bool restart);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void RestartOrPrevious(bool restart) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="restart" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <param name="restart">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ShuffleMode">
      <MemberSignature Language="C#" Value="public string ShuffleMode { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance string ShuffleMode" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ShuffleModeChanged">
      <MemberSignature Language="C#" Value="public event EventHandler&lt;Hyena.EventArgs&lt;string&gt;&gt; ShuffleModeChanged;" />
      <MemberSignature Language="ILAsm" Value=".event class System.EventHandler`1&lt;class Hyena.EventArgs`1&lt;string&gt;&gt; ShuffleModeChanged" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.EventHandler&lt;Hyena.EventArgs&lt;System.String&gt;&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Source">
      <MemberSignature Language="C#" Value="public Banshee.Sources.ITrackModelSource Source { get; set; }" />
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        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
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      <ReturnValue>
        <ReturnType>Banshee.Sources.ITrackModelSource</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
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        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
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      <ReturnValue>
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      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
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      <MemberSignature Language="ILAsm" Value=".event class System.EventHandler SourceChanged" />
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        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.EventHandler</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
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      <MemberSignature Language="ILAsm" Value=".event class System.EventHandler Stopped" />
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        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.EventHandler</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
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      <MemberSignature Language="ILAsm" Value=".property instance bool StopWhenFinished" />
      <MemberType>Property</MemberType>
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        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
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      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
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      <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void ToggleShuffle() cil managed" />
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      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="TrackStarted">
      <MemberSignature Language="C#" Value="public event EventHandler TrackStarted;" />
      <MemberSignature Language="ILAsm" Value=".event class System.EventHandler TrackStarted" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.EventHandler</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Transition">
      <MemberSignature Language="C#" Value="public event EventHandler Transition;" />
      <MemberSignature Language="ILAsm" Value=".event class System.EventHandler Transition" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.EventHandler</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
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