<Type Name="SpinButtonEntry" FullName="Banshee.Gui.TrackEditor.SpinButtonEntry">
  <TypeSignature Language="C#" Value="public class SpinButtonEntry : Gtk.SpinButton, Banshee.Gui.TrackEditor.IEditorField" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit SpinButtonEntry extends Gtk.SpinButton implements class Banshee.Gui.TrackEditor.IEditorField" />
  <AssemblyInfo>
    <AssemblyName>Banshee.ThickClient</AssemblyName>
    <AssemblyVersion>1.3.1.0</AssemblyVersion>
    <AssemblyVersion>1.4.0.0</AssemblyVersion>
    <AssemblyVersion>2.4.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>Gtk.SpinButton</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>Banshee.Gui.TrackEditor.IEditorField</InterfaceName>
    </Interface>
  </Interfaces>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public SpinButtonEntry (double min, double max, double step);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(float64 min, float64 max, float64 step) cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters>
        <Parameter Name="min" Type="System.Double" />
        <Parameter Name="max" Type="System.Double" />
        <Parameter Name="step" Type="System.Double" />
      </Parameters>
      <Docs>
        <param name="min">To be added.</param>
        <param name="max">To be added.</param>
        <param name="step">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Changed">
      <MemberSignature Language="C#" Value="public event EventHandler Changed;" />
      <MemberSignature Language="ILAsm" Value=".event class System.EventHandler Changed" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.EventHandler</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnChanged">
      <MemberSignature Language="C#" Value="protected override void OnChanged ();" />
      <MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance void OnChanged() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="SetAsReadOnly">
      <MemberSignature Language="C#" Value="public void SetAsReadOnly ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void SetAsReadOnly() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Value">
      <MemberSignature Language="C#" Value="public double Value { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 Value" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
